It's should be interesting enough. And in the end it came out to be not a too shabby mod. Also, even tho, at this point I think it's obvious, all starters will have two abilities. All those type changes are on there. I love to prove you how bad you are at playing Pokemon.
Edit: Playing Yang White and my Oshawatt isn't gaining Experience. Also; tho I think that this is kinda obvious, I gave all stone Pokemon their very own moveset pool. What I mean is this: Timburr-Line gender ratio is higher as male, but female Timburr were showing up more. Speical event Pokemon like Zekrom and Reshiram or the Fighting-Type Trio; once encountered, will be on a higher level. But, depending on which version of the mod you're playing, some of the Gym leaders you'll fight will use different Pokemon.
There's always a Pokemon with a good re-learned move out there. Atk or Stone Edge and Power Gem now hitting both Pokemon. However, if this particular point doesn't appeal to you, the Vanilla version of the hack cuts it out. And just for fun, I've renamed every natures given to a Pokemon. This also makes Dream World abilities significantly easier to obtain. Anyways, getting back on Flame Charge; cuz I think you should know its location.
Don't forget to collect Heart Scales. This has also raised the level curve of the game, meaning you can expect to beat the first round of the Elite Four somewhere in the 7. Also Pokemon like Burmy, Magikarp, Beldum and even Tynamo can learn a few attacks up, till their evolution. Instead of getting Moon Stone from Lenora, if you're playing Yang White, she'll give you a Shiny Stone instead. The majority of these involve editing the trade evolutions; in most cases you will now simply be able to 'Use' the item like an evolution stone - for example, using a Magmarizer on a Magmar to evolve it - to do what you would normally need to trade for. Def It now harshly lowers the Sp. Most can be found in the arenas in Numbasa City or on varies Routes.
With the exception of the Brycen Ice Beam thing. Obviously, some Pokemon will have their Dream World ablites; just not the starters. Yeah, so basically stuff like that. Not to mention I had other stuff to do in-between. Now, on Version 3 you receive the Super Rod at the very beginning of the game. Some of the speical trainer battles; ya know, like Triple or Rotation, will be different. Trainers around the ending of the first part of the game and the second part of the game will use Pokemon that will have a preset Moveset.
Shelmet and Karrablast instead follow a Mantyke routine where the other needs to be in the party for them to evolve. Out there lurking, all the Pokemon up to Gen 5 are waiting for you to capture them. No pokemon have their original total base stat. Ya know, some new dialogue to the gym leaders or to your rivals. The wild Pokémon have been edited in each and every area of the game. It's up to you to find which is which.
Razor Wind becomes Maelstrom; it still work the same as if it was Razor Wind, however. Well, this is me hoping anyways. The Elite Four and Champion also hold some surprises in Challenge Mode. Nothing too drastic tho, just added Hoothoot and Psyduck earlier. Like for example, instead of getting Flame Charge from the Battle Girl, she'll give you Sludge Wave instead. Who knows, you'll probably enjoy it. Finally, some of the Unovian Pokémon such as Scraggy, Mienfoo and Larvesta have had reductions to their evolution levels to make them more usable in comparison to the older species.
What I mean by this is that they are not limited to the Pokemon of Unova. All fully evolved Pokemon have at least one. This was pretty much the main theme in this hack. The docs will be included in the download. Screenshot Station: Here, I showcase some of the screenies of my game. Patching Information: Like per usual, these patches are Gui Type.